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Eye Tracking Module

Package: com.xrxp.module.eyetracking

Meta Quest only

This module currently supports Meta Quest Pro only. Other headsets (including Quest 3) are not supported at this time.

Early module

Eye Tracking is a small, early-stage module. It covers basic eye pose recording and look-area detection but does not yet offer advanced gaze analytics or multi-platform abstraction.

Purpose

This module records eye pose and optional look-area events using the Meta Quest eye tracking API.

Requirements

  • a Meta Quest Pro headset
  • Meta XR SDK (com.meta.xr.sdk.core)
  • com.xrxp.core

Install

https://github.com/pvaslin/xrxp-unity.git?path=/Packages/com.xrxp.module.eyetracking

Setup

  1. run XRXP > Modules > Setup Eye Recorder
  2. optionally run XRXP > Modules > Setup Eye Tracking Look Area
  3. assign the XRXPArea layer to objects you want to track
  4. verify colliders and hardware permissions

Data produced

  • left and right eye position and rotation data
  • gaze direction data
  • look-area events when the user targets tagged objects

Good fit

  • gaze analysis on Meta Quest Pro
  • attention and saliency studies
  • UX or readability evaluation in XR scenes